Microsoft and Unity announced a partnership that will allow the creators of Made for Unity to create and operate experiences using the Azure cloud platform, extending the reach of Unity on Windows and Xbox.
The partnership will see Unity use Microsoft’s Azure cloud platform to create and operate real-time 3D (RT3D) experiences through Unity’s own engine, as well as giving Made with Unity game creators an easier way to reach gamers on Windows and Xbox devices.
Unity partners with Azure to create and operate real-time 3D experiences
“Our commitment to creators is something we share with our longtime partner, Unity, a global leader in real-time 3D technology,” said Sarah Bond, CVP of Game Creator Experiences and Ecosystem at Microsoft. “We are also committed to expanding the creation and distribution of 3D content, bringing relevant tools and technology to a wider range of developers, and making it easier than ever to deliver games to gamers.”
Unity’s partnership with Microsoft’s Azure cloud platform will allow Made with Unity creators of game worlds and non-game worlds to access Unity’s real-time 3D (RT3D) simulation tools through native cloud infrastructure platform-independent, which will support assets of real-world locations and objects. The partnership will provide a platform for 3D artists across a number of industries, not just video games, so creators can manage their experiences through Azure.
Of course, this will have many benefits for gamers on Microsoft’s Windows and Xbox gaming platforms, as it will give Unity-based game developers a method to reach their gamers much more easily than on other platforms. forms. The two companies aim to give Unity creators a way to “achieve their dreams of bringing their games to more gamers around the world,” through the partnership’s goals of simplifying the publishing process, building developer tools improved and to “take advantage of the latest platform innovations”. from silicon to the cloud.”
Some of the more recent games to use Unity’s real-time 3D technology include Tunic, Fall Guys, Road 96, Death’s Door, and Twelve Minutes, all of which are part of Xbox Game Pass or, in the case of Fall Guys, are free. -play if you want to see the Unity engine at work.
Do you have any favorite Unity games? Let us know below!
Microsoft and Unity announced a partnership that will allow the creators of Made for Unity to create and operate experiences using the Azure cloud platform, extending the reach of Unity on Windows and Xbox.
The partnership will see Unity use Microsoft’s Azure cloud platform to create and operate real-time 3D (RT3D) experiences through Unity’s own engine, as well as giving Made with Unity game creators an easier way to reach gamers on Windows and Xbox devices.
Unity partners with Azure to create and operate real-time 3D experiences
“Our commitment to creators is something we share with our longtime partner, Unity, a global leader in real-time 3D technology,” said Sarah Bond, CVP of Game Creator Experiences and Ecosystem at Microsoft. “We are also committed to expanding the creation and distribution of 3D content, bringing relevant tools and technology to a wider range of developers, and making it easier than ever to deliver games to gamers.”
Unity’s partnership with Microsoft’s Azure cloud platform will allow Made with Unity creators of game worlds and non-game worlds to access Unity’s real-time 3D (RT3D) simulation tools through native cloud infrastructure platform-independent, which will support assets of real-world locations and objects. The partnership will provide a platform for 3D artists across a number of industries, not just video games, so creators can manage their experiences through Azure.
Of course, this will have many benefits for gamers on Microsoft’s Windows and Xbox gaming platforms, as it will give Unity-based game developers a method to reach their gamers much more easily than on other platforms. forms. The two companies aim to give Unity creators a way to “achieve their dreams of bringing their games to more gamers around the world,” through the partnership’s goals of simplifying the publishing process, building developer tools improved and to “take advantage of the latest platform innovations”. from silicon to the cloud.”
Some of the more recent games to use Unity’s real-time 3D technology include Tunic, Fall Guys, Road 96, Death’s Door, and Twelve Minutes, all of which are part of Xbox Game Pass or, in the case of Fall Guys, are free. -play if you want to see the Unity engine at work.
Do you have any favorite Unity games? Let us know below!