UFC 5 brings players closer to the action than ever before

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UFC 5 brings players closer to the action than ever before


“With strand-based hair, we’re on the cusp of getting microdetails and really defining the most perfect likeness possible,” said Matthew Briglio, UFC 5 character artist. on strand is much more complex than the traditional creation of hair on a polygonal plane. Our typical polygonal hairstyles would be around 10,000 triangles. Now we’re able to offer between 40 and 50,000, so it’s a lot higher (resolution) and more detail. We are able to capture much more movement and realism for our fighters.

EA also has a tool that can manipulate and sculpt each fighter’s joints and muscles, creating a more accurate and realistic feel and appearance for each character in the game.



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