While Nvidia DLSS is only compatible with Nvidia GeForce RTX graphics cards, AMD FSR and Intel XeSS also allow third-party GPUs to improve a game’s frame rate by rendering a game at a lower resolution and then by intelligently scaling it to the native resolution of the monitor. However, all this requires that the respective game supports the upscaling technology, while AMD RSR works with any game, but is only available with Radeon GPUs and does not reach quite the level of AI-based solutions.
With Windows 11 24H2, Microsoft is set to introduce a system-wide scaling feature, as Windows Insider @PhantomOfEarth discovered in the latest beta and independently verified by The Verge. It is not yet known whether this feature is only available with special hardware. In any case, “Auto Super Resolution” can be enabled in the system settings, either system-wide or just for individual games, which is handy if the feature causes display issues with individual titles.
Microsoft is also working to finally integrate color management into Windows 11’s system settings, making it possible to configure color profiles for sRGB and DCI-P3 and automatically switch between them, depending on the application. For example, HDR can be easily turned on when the Netflix app or a supported game is open, but turned off again when Office apps are used to reduce brightness differences on OLED monitors while working.
The 24H2 version will have a “Super Resolution” AI feature, as mentioned in previous reports. Here are some settings in the graphics settings – a default toggle and per-app options. (26052) pic.twitter.com/fI9t4ksTWH
– PhantomOcean3 ☃️ (@PhantomOfEarth) February 10, 2024